My most notable interviews and media appearances. More to come…
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Pac-Man: Birth of an Icon
Tim Lapetino’s Pac-Man: Birth of an Icon is the definitive history of Pac-Man and the entire Pac-family. A beautiful book. Highly recommended!
Steve and other ex-GCC people were interviewed and shared artifacts for this book.
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Videogame Legends
Videogame Legends is a wonderful Italian documentary series, recounting the history and development of video games. Steve appears in Part 1 of Season 1.
Beware, the automated translation from Italian to English is sometimes not quite accurate…
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Missile Commander
For his excellent book Missile Commander, Tony Temple interviewed Steve about the early days of GCC and the history of Super Missile Attack.
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High Score
Steve talks about General Computer and the Ms. Pac-Man story in Episode 1 of the Netflix original series High Score.
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Game on — MIT Technology Review
Game on
How MIT students outfoxed Atari and made one of the world’s best-selling arcade games
By Christina Couch -
The MIT Dropouts Who Created Ms. Pac-Man: A 35th-Anniversary Oral History — Fast Company
The MIT Dropouts Who Created Ms. Pac-Man: A 35th-Anniversary Oral History
The amazing, little-known backstory of the most popular arcade game in U.S. history.
By Benj Edwards -
Steve Golson Interview: The Story of Ms. Pac-Man, the Atari 7800, and the HyperDrive — USGamer
Steve Golson Interview: The Story of Ms. Pac-Man, the Atari 7800, and the HyperDrive
By Jaz RignallA fun interview, however I regret that my only mention of Steve Jobs comes across as rather disparaging. Don’t take this one incident as an indication of my opinion on Steve Jobs – he was an amazing visionary and design genius who transformed our world.
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Game Developers Conference GDC 2016
Classic Game Postmortem: ‘Ms. Pac-Man’ by Steve Golson
Here’s the description from the GDC website. It’s mostly accurate, but a bit more flowery than I might write:
Steve Golson, the experienced designer and engineer best known in the game industry for designing arcade game enhancement kits at General Computer of Cambridge, will be delivering a Classic Postmortem of his influential ’80s arcade game Ms. Pac-Man at GDC 2016.
In his time at General Computer, Golson worked on a variety of notable projects, from the Super Missile Attack arcade enhancement kit to the Atari 7800 ProSystem’s Maria graphics chip to Atari games like Food Fight.
His remarkable work as part of the team developing the Pac-Man arcade enhancement kit Crazy Otto drove Midway to license the game and release it as Ms. Pac-Man, which became one of the best-selling and most influential arcade games in U.S. history.
Golson currently runs his own integrated circuit consultancy, Trilobyte Systems, which he founded in 1986 after leaving General Computer.
This talk was recorded and you can watch it on the GDC Vault. The video is also available on YouTube (someday soon I’ll have to reply to the comments). And here are the slides as a rather large PDF (sorry this does not include the video clips).
My presentation resulted in some nice press:
- Ars Technica
- Gamasutra
- Polygon
- VentureBeat
- IGN and be sure and watch/listen to the Developer Let’s Play video with Jared Petty
- USgamer A fun interview, however I regret that my only mention of Steve Jobs comes across as rather disparaging. Don’t take this one incident as an indication of my opinion on Steve Jobs – he was an amazing visionary and design genius who transformed our world.
And, this talk was voted the 20th ranked presentation at GDC, out of 384! As one of the Top 50 Ranked Speakers I was included in this cool souvenir card deck. Thanks GDC!